Heian Changelog & Updates

Track all Heian updates with our detailed changelog. Find latest fixes, features, and improvements for the ultimate Jujutsu Kaisen experience.

DEVELOPER UPDATE - What's New?

Quality of Life Improvements

  • Tutorial System: Added comprehensive tutorial for beginners covering combat, movement mechanics, important mechanics (Curse Sense, Air Lift, Climbing walls), stats, learning skills, trainer systems, and progression
  • Enhanced Movement Mechanics: New movement system allowing super high jumps based on agility and momentum, works with existing mechanics like sliding and air dash
  • UI Improvements: Cleaner and more concise UI design including basic attack cooldown indicators, HUD reorganization, and overall interface polish
  • Quest Tracker: Added quest tracking system to help monitor all active quests and their progress
  • Party System Rework: Completely reworked party system for better functionality
  • Combat Polish: Working on refining combat mechanics including Chase and Downslam revamp

Content Updates

  • Wilds Rework: Redesigned to be more unique and compatible with new mobility mechanics
  • Map Improvements: Expanded and improved various map areas to reduce empty spaces
  • End Game Bosses: Working on new bosses for end game content
    • 2/5 Void General Bosses in development with focus on high quality and engaging fights
    • Potential raid boss for world events to encourage player interaction

New Features

  • World Events: Occur every 1 hour real time, teleporting participants to battlefield with chest rewards
    • PVP Events: Team Deathmatch, Capture (KOTH), Gladiators
    • PVE Events: Raid bosses every 2-3 hours
  • Guild System: Currently in development, may include clan wars
  • Bank System: Planned addition due to increased rare loot availability

Upcoming Content

  • Curse Progression system (work in progress)
  • Passive RCT
  • Equipment bonuses
  • Sorcerer-Curse hybrid (allows using 2 CTs)
  • New fighting style by Nosrepp
  • Sky Manipulation CT to complement Void General bosses

Bug Fixes

  • Fixed character spawn bug that disabled all abilities
  • Daily bug fixes continue as testing progresses

Development Status

  • Development resumed at the beginning of July after post-closure break
  • Release Target: Mid-August 2025 (optimistic prediction, depends on platform state)
  • Team committed to long-term platform presence
  • Potential full-time development consideration based on game success

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