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Heian Changelog & Updates
Track all Heian updates with our detailed changelog. Find latest fixes, features, and improvements for the ultimate Jujutsu Kaisen experience.
DEVELOPER UPDATE - What's New?
Quality of Life Improvements
- Tutorial System: Added comprehensive tutorial for beginners covering combat, movement mechanics, important mechanics (Curse Sense, Air Lift, Climbing walls), stats, learning skills, trainer systems, and progression
- Enhanced Movement Mechanics: New movement system allowing super high jumps based on agility and momentum, works with existing mechanics like sliding and air dash
- UI Improvements: Cleaner and more concise UI design including basic attack cooldown indicators, HUD reorganization, and overall interface polish
- Quest Tracker: Added quest tracking system to help monitor all active quests and their progress
- Party System Rework: Completely reworked party system for better functionality
- Combat Polish: Working on refining combat mechanics including Chase and Downslam revamp
Content Updates
- Wilds Rework: Redesigned to be more unique and compatible with new mobility mechanics
- Map Improvements: Expanded and improved various map areas to reduce empty spaces
- End Game Bosses: Working on new bosses for end game content
- 2/5 Void General Bosses in development with focus on high quality and engaging fights
- Potential raid boss for world events to encourage player interaction
New Features
- World Events: Occur every 1 hour real time, teleporting participants to battlefield with chest rewards
- PVP Events: Team Deathmatch, Capture (KOTH), Gladiators
- PVE Events: Raid bosses every 2-3 hours
- Guild System: Currently in development, may include clan wars
- Bank System: Planned addition due to increased rare loot availability
Upcoming Content
- Curse Progression system (work in progress)
- Passive RCT
- Equipment bonuses
- Sorcerer-Curse hybrid (allows using 2 CTs)
- New fighting style by Nosrepp
- Sky Manipulation CT to complement Void General bosses
Bug Fixes
- Fixed character spawn bug that disabled all abilities
- Daily bug fixes continue as testing progresses
Development Status
- Development resumed at the beginning of July after post-closure break
- Release Target: Mid-August 2025 (optimistic prediction, depends on platform state)
- Team committed to long-term platform presence
- Potential full-time development consideration based on game success
Comments
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